Heavy Deepwoken [extra Quality] Site

If they are near a wall, use Collapse (Strength 80). It kicks them into the wall for a 1-second stun. Follow with a fully charged M2. They die.

Do not swing first. Walk forward. Parry their light attack. Immediately feint a charged M2. 90% of players will parry early. Release the M2. You just did 30% of their HP. heavy deepwoken

Most players rely on interrupting your tempo. By refusing to be interrupted, you break their flowchart. They will start jumping. They will start running. That is when you pull out your (cross-training in Fortitude for a crossbow) or a Gale Trap . If they are near a wall, use Collapse (Strength 80)

If you have poor reaction speed or hate being kited, Heavy will frustrate you. If you love the feeling of a single, clean read winning a fight—of being the final boss that a freshie runs from—then pick up the Enforcer’s Axe. They die

Never trade with a PvE mob or a Gale Lunge . Always trade with a Light Dagger or Medium Sword . Know the matchup. Part VI: The Psychology – Playing the Villain Wielding a Heavy weapon is a psychological weapon. When you walk slowly toward a Light user, holding your Kanabo over your shoulder, you are telling them: "I am willing to get hit."

Stand still. Let them hit your block twice. They will think you are AFK. Then, release the M1. They will panic parry. Feint into a guardbreak. Emote. Conclusion: Is Heavy Worth It? Yes, but not for everyone.

In the depths of the Luminant, where one mistake means a trip to the Fragments, the Heavy player makes one thing clear: You can run, but you can't block.