Hitbox Script ((exclusive)) Online
function HitboxModule.new(hitboxPart, damage, owner) local self = setmetatable({}, {__index = HitboxModule})
function HitboxModule:Activate() self.Active = true self.HitCharacters = {} self.Connection = self.Part.Touched:Connect(function(hit) if not self.Active then return end hitbox script
function HitboxModule:Deactivate() self.Active = false if self.Connection then self.Connection:Disconnect() self.Connection = nil end end function HitboxModule
return HitboxModule