Opengl 2 【Linux PLUS】
glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(0, 2, 5, 0, 0, 0, 0, 1, 0);
#include <GL/glut.h> void display() GL_DEPTH_BUFFER_BIT); opengl 2
Anyone else still occasionally writing fixed-function OpenGL for fun? 😄 void display() GL_DEPTH_BUFFER_BIT)
int main(int argc, char** argv) GLUT_RGB); glutCreateWindow("OpenGL 2 Fixed Function"); glutDisplayFunc(display); glutMainLoop(); return 0; char** argv) GLUT_RGB)
glutSwapBuffers();
Here’s a minimal working example in C (GLUT/FreeGLUT):