document.getElementById('healBtn').onclick = function() for (var i = 0; i < $gameParty.members().length; i++) var actor = $gameParty.members()[i]; actor.setHp(actor.mhp); actor.setMp(actor.mmp); ;
var invincible = false; document.getElementById('invincibleToggle').onclick = function() invincible = !invincible; Game_Actor.prototype.executeDamage = function(value) if (invincible) return 0; return value; ; ; ; Using the Scene_Map update loop to listen for key combinations. rpg maker mv cheat menu
OmniDebug.createOverlay = function() var div = document.createElement('div'); div.id = 'omniDebugOverlay'; div.style.position = 'absolute'; div.style.top = '10%'; div.style.left = '10%'; div.style.width = '80%'; div.style.height = '80%'; div.style.backgroundColor = 'rgba(0,0,0,0.85)'; div.style.border = '2px solid gold'; div.style.zIndex = 1000; div.style.display = 'none'; document.body.appendChild(div); // Add buttons (example) div.innerHTML = '<button id="addGoldBtn">+10k Gold</button>' + '<button id="healBtn">Heal Party</button>' + '<button id="invincibleToggle">Toggle Invincibility</button>'; document