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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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windows minicom Author Topic: Old memories of Star Control 2  (Read 13583 times)
Lachie Dazdarian
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windows minicom Re: Old memories of Star Control 2
« Reply #15 on: January 15, 2009, 11:56:04 pm »

My first experiences with SC2 were toward the end of my elementary school, around 1995, before my family moved to another part of the country. I was like 13. Super Melee mode fun to play and the first thing that captured my interest, but soon after I decided to take a crack at the actual game. Almost instantly the Super Melee mode became irrelevant (I play it rarely nowadays), and in summers of 1996, 1997 and 1998 SC2 became THE game of my life, which it remains to this day. I really had problems finding my place in the new surrounding back then, and SC2 was a wonderful comfort...or maybe a distraction.

Like someone also said earlier, it was the first game and perhaps remains the only that caused such honest excitement. Truly brilliant and unmatched writing in computer games creates a live, important and almost tangible world. I love it!
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windows minicom Re: Old memories of Star Control 2
« Reply #16 on: January 17, 2009, 01:02:49 am »

Windows Minicom __hot__ «2025-2027»

$port = new-Object System.IO.Ports.SerialPort COM3,9600,None,8,one $port.Open() $port.WriteLine("Hello device") $port.ReadExisting() $port.Close() This is scriptable but not interactive like Minicom. You can configure serial ports but not have an interactive terminal:

mode COM3 BAUD=9600 PARITY=N data=8 stop=1 copy con COM3 (sends keyboard input to serial) Very limited – no screen control or protocol transfers. For a true Minicom experience (interactive, configurable, with file transfers), install one of these: windows minicom

| Tool | Description | Minicom Equivalent? | |------|-------------|----------------------| | | Lightweight, free, supports serial (and SSH/Telnet). Set “Connection type” to Serial. | Yes – for basic serial. Lacks advanced file protocols. | | Tera Term | Open-source, feature-rich. Supports serial, SSH, and X/Y/ZMODEM file transfers. | Closest match to Minicom’s full feature set. | | RealTerm | Specialized for debugging (hex display, logging, signal lines). | Better for developers than general use. | | Kitty | PuTTY fork with extra features. | Similar to PuTTY. | $port = new-Object System

If you search for "Windows Minicom," you’ve likely encountered a point of confusion. Minicom is a well-known, menu-driven terminal emulator originally built for Linux and Unix-like systems (often used to communicate with serial devices like routers, embedded boards, or microcontrollers). However, there is no official, native version of Minicom for Windows . Lacks advanced file protocols


Yes! I actually missed that copy protection when I saw it wasn't there in UQM Tongue
It was sort of a small challenge and a fun start for the game...

Very few games could give me such a strong sense of nostalgia and fondness... SC2 and Thief: the Dark Project were the ones where this was most pronounced (not incidentally, these two are the best games of all time in my opinion Cheesy)
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